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Why we Made Vorlon.js and How to Use it to Debug Your JavaScript Remotely

Recently at //BUILD/ 2015 we announced vorlon.js – an open source, extensible, platform-agnostic tool for remotely debugging and testing your JavaScript. I had the opportunity to create vorlon.JS with the help of some talented engineers and tech evangelists at Microsoft (the same guys that brought you http://www.babylonjs.com/). Vorlon.js is powered by node.JS, socket.io, and late-night coffee. I would like to share with you why we made it, how to incorporate it into your own testing workflow, and also share some more details into the art of building a JS library like it. Why Vorlon.js? Vorlon.js helps you remotely load, inspect, test and debug JavaScript code running on any device with a web browser. Whether it is a game console, mobile device, or even an IoT- connected refrigerator, you can remotely connect up to 50 devices and execute JavaScript in each or all of them. The idea here is that dev teams can also debug together – each person can write code and the results are visible to all. We had a simple motto in this project: No native code, no dependency to a specific browser, only JavaScript, HTML and CSS running on the devices of your choice. Vorlon.js itself is […]

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